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Jan 0003

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

63 56

Paco Guerrero Jr corners Cody Chode against the ropes and wraps their arms around the challenger's midsection, squeezing with brutal intent while trash-talking directly in their face. The crowd boos loudly as Paco Guerrero Jr shakes Cody Chode violently side to side, using the illegal leverage of the ropes before the referee forces a break, leaving Cody Chode gasping and clutching their ribs.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Punches


brawl 100%
62 63

Cody Chode unloads with a flurry of straight right hands, backing Paco Guerrero Jr into the corner as the crowd roars its approval. The heel desperately tries to cover up, but each punch finds its mark, snapping their head back. Cody Chode feeds off the energy, landing one final shot that leaves Paco Guerrero Jr slumped against the turnbuckles.


Early

Punches


brawl 100%
Early

Kicks


speed 100%
speed -15%
Added by Forearm Strikes
69 49

Paco Guerrero Jr backs Cody Chode into the corner and unleashes a flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, each brutal strike snapping Cody Chode's head back before Paco Guerrero Jr smirks at the jeering audience.


Mid

Headbutt


brawl 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

86 67

Paco Guerrero Jr takes a cheap shot, stepping in close and cracking Cody Chode right between the eyes with a brutal headbutt that echoes through the arena. The crowd erupts in boos as Cody Chode staggers backward, momentarily dazed and clutching his forehead while Paco Guerrero Jr smirks at the damage done.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

74 74

Cody Chode locks up with Paco Guerrero Jr, expertly controlling the clinch with technical precision before explosively arching backward and launching the protesting heel overhead with a textbook belly-to-belly suplex that sends Paco Guerrero Jr crashing hard into the canvas, drawing roaring approval from the crowd as Cody Chode maintains wrist control throughout the throw.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Dropkick


aerial 125%
60 64

Cody Chode launches into the air with picture-perfect form, both feet connecting flush with Paco Guerrero Jr's jaw in a spectacular dropkick that sends the villain crashing hard to the canvas as the crowd roars its approval for the high-flying display of athleticism.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

86 73

Paco Guerrero Jr staggers the exhausted Cody Chode with a vicious haymaker, the wild punch connecting flush across the jaw as the crowd erupts in boos. The desperation brawling strike sends Cody Chode crumpling to the canvas, unable to defend after the brutal late-match exchange.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

91 82

Paco Guerrero Jr hooks Cody Chode's leg with technical precision, snapping back with a textbook Fisherman Suplex that bridges perfectly for a near-fall as the exhausted champion desperately kicks out, drawing boos from the disgusted crowd witnessing this methodical dismantling.

Paco Guerrero Jr catches Cody Chode staggering and unloads with the Blatino Heat, a vicious strike that drops Cody Chode like a stone. The arena erupts in boos as the referee counts three, Paco Guerrero Jr standing over the fallen hero with a sneer.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.