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Major Championship

Major Championship

Oct 0011

Early

Backdrop Suplex


grapple 100%
Early

Crossbody


aerial 100%
100 100

Eric Sanchez scales the turnbuckles with calculated precision, measuring BUN DABLUNT who's still recovering from the early onslaught. Launching through the air with picture-perfect form, Eric Sanchez crashes down across BUN DABLUNT's chest with a devastating crossbody, driving all the air from their lungs as both heels hit the canvas hard to a chorus of boos from the disgusted crowd.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

90 100

Eric Sanchez ducks under BUN DABLUNT's wild swing and uses explosive quickness to slide between their legs, hooking them with lightning-fast precision and rolling them backward into a tight pinning predicament as both competitors jockey for position early, the crowd booing the opportunistic maneuver from one villain to another.


Early

Punches


brawl 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

aerial -15%
Added by Hammerlock
aerial +15%
Added by Sunset Flip
100 90

BUN DABLUNT corners Eric Sanchez against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with Eric Sanchez covering up defensively before slumping to the canvas.


Mid

Headbutt


brawl 125%
Mid

Corner Splash


speed 125%
125 125

Eric Sanchez charges across the ring with explosive velocity, catching BUN DABLUNT perfectly as they slump in the corner, the impact driving every ounce of air from their lungs. The crowd boos the ruthless exchange as Eric Sanchez quickly backs away, leaving BUN DABLUNT gasping and clutching their ribs while staggering forward.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

115 115

Eric Sanchez scales the turnbuckle and launches through the air with a vicious diving forearm, crashing into BUN DABLUNT's jaw as the crowd boos both competitors. BUN DABLUNT crumples to the mat, clutching their face while Eric Sanchez smirks arrogantly.


Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
Mid

Dropkick


aerial 125%
90 125

Eric Sanchez springs off the middle rope with a perfectly executed dropkick, both boots smashing into BUN DABLUNT's jaw and sending them crashing backward into the turnbuckles as the crowd voices their displeasure at both competitors with resounding boos.


Late

DDT


grapple 150%
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

150 130

BUN DABLUNT sneers as he hooks Eric Sanchez's head, wrenching the neck with methodical cruelty before driving him skull-first into the canvas with a textbook DDT, the sickening thud drawing boos as both heels battle for dominance late in this brutal contest.


Late

Lariat


brawl 150%
Late

Super Kick


speed 150%
150 150

Eric Sanchez tunes up the band with theatrical mockery, and as the exhausted BUN DABLUNT stumbles forward, he explodes with lightning-quick precision, drilling a devastating Super Kick square into BUN DABLUNT's jaw that echoes throughout the arena, dropping him instantly to the canvas as the crowd boos both competitors with equal disdain.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Top Rope Splash


aerial 150%
125 150

Eric Sanchez scales the turnbuckles with exhausted desperation, launching into a picture-perfect splash that crashes down onto the equally battered BUN DABLUNT, who writhes in agony beneath the high-impact aerial assault as the crowd boos both competitors mercilessly.

Eric Sanchez ascends to the top turnbuckle while BUN DABLUNT lies helpless below, launching into The Bad Seed with vicious precision. The impact drives BUN DABLUNT into the canvas, and the referee counts three as the crowd boos both competitors mercilessly.

Loser Winner
2 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.