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Dec 0001

Early

Kicks


speed 100%
Early

Body Slam


power 100%
57 52

The Monster unleashes a lightning-fast flurry of kicks, striking Joshua Nelson's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Punches


brawl 100%
Early

Punches


brawl 100%
42 65

Joshua Nelson backs The Monster into the corner and unleashes a flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, each brutal strike snapping The Monster's head back before Joshua Nelson smirks at the jeering audience.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
40 43

Joshua Nelson springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into The Monster's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
71 54

The Monster charges across the ring with lightning speed, catching Joshua Nelson off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as Joshua Nelson crumples to the mat, clutching their ribs while The Monster feeds off the roaring approval.


Mid

Power Slam


power 125%
Mid

Headbutt


brawl 125%
81 81

Joshua Nelson takes a cheap shot, stepping in close and cracking The Monster right between the eyes with a brutal headbutt that echoes through the arena. The crowd erupts in boos as The Monster staggers backward, momentarily dazed and clutching his forehead while Joshua Nelson smirks at the damage done.


Mid

Dropkick


aerial 125%
Mid

Power Slam


power 125%
50 65

Joshua Nelson catches The Monster off the ropes and hoists him high overhead before violently drilling him into the canvas with a thunderous power slam, the ring shaking from the devastating impact. The crowd erupts in boos as Joshua Nelson flexes arrogantly over the fallen The Monster, relishing the destruction.


Late

Super Kick


speed 150%
Late

Vertical Suplex


power 150%
86 78

The Monster tunes up the band in the corner as the crowd roars, stalking the staggering Joshua Nelson who turns around right into a lightning-quick Super Kick that cracks across the jaw! The impact echoes through the arena as Joshua Nelson crumples to the mat, and the fans explode in celebration of the perfectly-timed strike of justice.


Late

Top Rope Splash


aerial 150%
Late

DDT


grapple 150%
60 50

The Monster scales the turnbuckles as the exhausted Joshua Nelson struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, The Monster soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from Joshua Nelson's lungs as the arena erupts in thunderous cheers.


Late

Lariat


brawl 150%
Late

Top Rope Splash


aerial 150%
63 65

Joshua Nelson scales the turnbuckles with deliberate arrogance, taunting the crowd as The Monster lies vulnerable below. The heel launches into a picture-perfect splash from the top rope, crashing down with devastating aerial precision across the prone champion's chest, driving every ounce of air from their lungs as the arena erupts in furious boos.

The Monster and Joshua Nelson collide mid-ring with simultaneous strikes, both crumpling to the canvas in a heap. The referee checks on both motionless competitors as the crowd sits in stunned silence, neither warrior able to continue after the brutal exchange that leaves unrealized.

Draw Draw
4 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.