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Dec 0004

Early

Punches


brawl 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

85 74

Baldo Lopez unleashes a furious barrage of right hands, backing Debt Collector into the corner as the crowd roars with approval. The heel desperately tries to cover up, but Baldo Lopez's relentless strikes connect cleanly, snapping Debt Collector's head back with each brutal impact until the official steps in to break it up.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

85 89

Debt Collector catches Baldo Lopez off-guard, charging forward and leaping to drive a vicious running knee strike into the jaw that echoes throughout the arena. The heel capitalizes on the early momentum, watching with smug satisfaction as the face crumbles to the mat while the crowd erupts in disapproval.


Early

Kicks


speed 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

85 83

Baldo Lopez unleashes a lightning-fast flurry of kicks, targeting Debt Collector's legs and midsection with blinding speed, each strike landing with precision as the crowd roars its approval while the heel desperately tries to cover up and retreat.


Mid

Headbutt


brawl 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

106 106

Debt Collector ascends to the top rope and launches into a picture-perfect diving forearm, crashing into Baldo Lopez's jaw with calculated precision. The aerial assault sends the crowd favorite sprawling to the canvas as Debt Collector sneers at the booing audience, clearly pleased with the devastating impact.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

brawl -7%
Added by Running Knee
98 81

Baldo Lopez charges forward with righteous fury and drives a thunderous big boot straight into Debt Collector's jaw, the brawling strike echoing through the arena as the crowd roars its approval while Debt Collector crumples to the canvas in a heap.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl +8%
Added by Spinning Backfist
106 101

Baldo Lopez catches Debt Collector jawing at the referee and suddenly spins through with a vicious backfist that cracks across the heel's jaw, sending spit flying as the crowd roars its approval, Debt Collector crumpling backward into the ropes from the street-fight style impact.


Late

Super Kick


speed 150%
speed -35%
Added by Big Boot
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

98 115

Debt Collector scales the turnbuckles with deliberate arrogance, soaking in the crowd's hatred as the exhausted Baldo Lopez lies helpless below. Launching himself recklessly from the top rope, Debt Collector crashes down skull-first into Baldo Lopez's chest with a devastating diving headbutt, drawing boos as both wrestlers writhe in pain from the high-risk maneuver.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +50%
Added by Rolling Elbow
111 88

Baldo Lopez spins with desperate fury, their arm extended like a battle-worn weapon, and connects with a thunderous discus clothesline that nearly decapitates Debt Collector, sending the cowardly heel flipping inside-out to the canvas. The exhausted crowd erupts as Baldo Lopez stands over their fallen opponent, justice finally delivered through sheer grit and determination.

Baldo Lopez catches Debt Collector rushing in and unleashes No Rogaine, No Worries, the devastating strike connecting flush with Debt Collector's jaw! The crowd erupts as Debt Collector crumples to the canvas, completely unconscious, and Baldo Lopez hooks the leg for the three-count victory.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.