← Back to history

Apr 0004

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Backdrop Suplex


grapple 100%
81 90

Crush locks in a textbook waistlock and demonstrates pure technical mastery, bridging back flawlessly to launch SUPERSTUD overhead with a crisp backdrop suplex. The crowd appreciates the early display of grappling expertise as SUPERSTUD crashes to the canvas, and Crush maintains the bridge for a picture-perfect execution that showcases their superior mat wrestling prowess.


Early

Punches


brawl 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
90 68

SUPERSTUD fires off a sharp combination of punches that catch Crush flush on the jaw, staggering the competitor backward into the ropes as the capacity crowd roars in appreciation of the clean striking exchange, with Crush shaking off the cobwebs while acknowledging the solid shots.


Early

Kicks


speed 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

83 67

SUPERSTUD unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against Crush's midsection and thighs with precision speed that draws an appreciative roar from the crowd as Crush staggers backward.


Mid

Headbutt


brawl 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

113 108

SUPERSTUD fires up with the crowd's energy and delivers a thunderous headbutt that echoes through the arena, catching Crush flush on the forehead and sending them staggering backward into the ropes. The fans roar their approval as both competitors show their toughness in this hard-hitting display of mutual respect.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
aerial +30%
Added by Frankensteiner
104 130

Crush launches skyward with picture-perfect form, both boots connecting squarely with SUPERSTUD's chest in a textbook dropkick that sends them crashing to the canvas. The crowd roars its approval as Crush kips up smoothly, the aerial precision earning respect from both SUPERSTUD and the appreciative fans.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Boston Crab


grapple 125%
103 113

Crush methodically turns SUPERSTUD over and sits back deep into a textbook Boston Crab, applying precise pressure to the lower back. The technical mastery draws respectful applause as SUPERSTUD grimaces in pain, clawing toward the ropes while Crush maintains perfect positioning and leverage.


Late

Super Kick


speed 150%
Late

DDT


grapple 150%
125 135

Crush hooks SUPERSTUD's head with technical precision, wrenching the arm tight before dropping down and spiking SUPERSTUD's skull into the canvas with a textbook DDT that draws an appreciative roar from the crowd for the picture-perfect execution.


Late

Lariat


brawl 150%
Late

Top Rope Splash


aerial 150%
135 126

SUPERSTUD charges across the ring with desperation etched on his exhausted face, swinging his arm with every ounce of remaining strength into a thunderous lariat that catches Crush flush across the chest, the impact echoing throughout the arena as both warriors collapse to the canvas while the crowd erupts in appreciation of their incredible effort.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

speed +5%
Added by Snap Suplex
117 80

SUPERSTUD spins with desperate intensity, his arm extended like a battering ram as exhaustion fuels raw determination. The discus clothesline catches Crush flush across the chest with brutal impact, sending him crashing to the canvas in a heap. The capacity crowd rises in appreciation of the hard-fought strike, both competitors leaving everything in the ring as SUPERSTUD staggers but remains standing over his fallen opponent.

SUPERSTUD unleashes Singularity with devastating precision, the strike connecting flush as Crush crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three, SUPERSTUD extending a hand in respect to the fallen Crush.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.