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Major Championship

Major Championship

Jun 0005

Early

Kicks


speed 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

91 82

The Irish Pigu unleashes a lightning-quick flurry of kicks, their speed overwhelming as precise strikes snap against Giant Colossus's legs and midsection. The crowd roars its approval as The Irish Pigu's technical striking creates separation, leaving Giant Colossus momentarily stunned and backing away.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Kicks


speed 100%
82 80

The Irish Pigu explodes with lightning-fast reflexes, hooking Giant Colossus's head and sprinting forward before driving them face-first into the canvas with a crisp bulldog. The crowd roars in appreciation as both competitors show their early-match speed and technical prowess.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

92 87

The Irish Pigu locks in a textbook collar-and-elbow tie-up, smoothly transitioning into a front facelock before snapping Giant Colossus overhead with a crisp vertical suplex that demonstrates pure technical prowess, drawing respectful applause from the capacity crowd as both competitors show mutual respect in this early exchange.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
115 104

The Irish Pigu methodically turns Giant Colossus over and sits back deep into a textbook Boston Crab, applying precise pressure to the lower back. The technical mastery draws respectful applause as Giant Colossus grimaces in pain, clawing toward the ropes while The Irish Pigu maintains perfect positioning and leverage.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Boston Crab


grapple 125%
106 114

Giant Colossus skillfully captures The Irish Pigu's legs, stepping through with technical precision before sitting back into a textbook Boston Crab, the crowd applauding the beautiful execution as The Irish Pigu grimaces in pain, desperately clawing toward the ropes while Giant Colossus maintains perfect form and control.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
109 96

The Irish Pigu whips around with lightning-quick precision, their spinning heel kick connecting flush with Giant Colossus's jaw in a blur of motion that sends them staggering backward as the crowd roars in appreciation of the explosive strike's technical excellence.

The Irish Pigu explodes forward with Dublin Down, the devastating strike connecting flush with Giant Colossus's jaw in a thunderous crack that echoes throughout the arena. Giant Colossus crumples instantly to the mat, out cold, as the referee slides in for the three-count while the crowd erupts in respectful appreciation for both warriors.

Winner Loser
5 1

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.