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Major Championship

Major Championship

Mar 0005

Early

Kicks


speed 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

91 81

The Irish Pigu unleashes a lightning-quick flurry of kicks, their speed overwhelming as precise strikes snap against SUPERSTUD's legs and midsection. The crowd roars its approval as The Irish Pigu's technical striking creates separation, leaving SUPERSTUD momentarily stunned and backing away.


Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Forearm Strikes
Early

Backdrop Suplex


grapple 100%
77 80

SUPERSTUD locks in a textbook waistlock and executes a picture-perfect backdrop suplex, lifting The Irish Pigu up and over with technical precision before planting them flat on the mat. The crowd applauds the clean execution as both competitors show mutual respect in this early exchange of pure wrestling skill.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Kicks


speed 100%
91 89

The Irish Pigu catches SUPERSTUD in a tight front facelock, demonstrating technical precision as they snap their hips and smoothly lift their opponent skyward. With crisp execution, The Irish Pigu falls back and drives SUPERSTUD into the canvas with a textbook suplex, the crowd appreciating the pure wrestling excellence on display early in this competitive matchup.


Mid

Boston Crab


grapple 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

114 103

The Irish Pigu expertly hooks SUPERSTUD's legs and flips him onto his stomach, stepping through with technical precision to apply the Boston Crab. The crowd applauds the textbook execution as The Irish Pigu sits back deep, arching SUPERSTUD's spine while maintaining perfect grappling fundamentals in the center of the ring.


Mid

Corner Splash


speed 125%
speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
Mid

Corner Splash


speed 125%
86 111

SUPERSTUD charges across the ring with blistering speed, launching into a picture-perfect corner splash that crashes into The Irish Pigu's chest, driving the air from their lungs as the crowd roars its approval for the lightning-quick offensive burst.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Headbutt


brawl 125%
105 113

SUPERSTUD grits their teeth and fires a desperation headbutt that catches The Irish Pigu flush on the bridge of the nose, staggering them backward as the crowd gasps at the unexpected roughhouse tactic. Both warriors shake off the cobwebs, the impact clearly felt by each competitor in this hard-fought contest.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

brawl -35%
Added by Arm Wringer
123 86

The Irish Pigu summons every ounce of remaining energy, sprinting to the ropes with lightning speed despite exhaustion showing in their movements. They leap to the middle rope and spring backward in one fluid motion, their leg whipping around with blinding velocity to crack SUPERSTUD square in the temple with a devastating enzuigiri that echoes through the arena, dropping their opponent to the canvas as the crowd erupts in appreciation.


Late

DDT


grapple 150%
Late

Super Kick


speed 150%
137 134

The Irish Pigu hooks SUPERSTUD's head with technical precision, wrenching the arm tight before dropping down and spiking SUPERSTUD's skull into the canvas with a textbook DDT that draws an appreciative roar from the crowd for the picture-perfect execution.

The Irish Pigu unleashes Dublin Down with devastating precision, the strike connecting flush as SUPERSTUD crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three, The Irish Pigu extending a hand in respect to the fallen SUPERSTUD.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.