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Major Championship

Major Championship

Nov 0010

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

72 91

"OG" Nick Davis locks in a tight sleeper hold, wrenching back on Crush's neck before powerfully lifting and driving them down with a thunderous slam that shakes the ring, drawing an appreciative roar from the crowd witnessing this hard-hitting display of technical prowess between two competitors.


Early

Backdrop Suplex


grapple 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

power -15%
Added by Bulldog
100 69

Crush locks in a textbook waistlock and demonstrates pure technical mastery, bridging back flawlessly to launch "OG" Nick Davis overhead with a crisp backdrop suplex. The crowd appreciates the early display of grappling expertise as "OG" Nick Davis crashes to the canvas, and Crush maintains the bridge for a picture-perfect execution that showcases their superior mat wrestling prowess.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

speed -15%
Added by Shoulder Tackle
Early

Backdrop Suplex


grapple 100%
81 90

"OG" Nick Davis locks in a textbook waistlock and demonstrates pure technical mastery, bridging back flawlessly to launch Crush overhead with a crisp backdrop suplex. The crowd appreciates the early display of grappling expertise as Crush crashes to the canvas, and "OG" Nick Davis maintains the bridge for a picture-perfect execution that showcases their superior mat wrestling prowess.


Mid

Boston Crab


grapple 125%
Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

125 114

Crush expertly hooks "OG" Nick Davis's legs and flips him onto his stomach, stepping through with technical precision to apply the Boston Crab. The crowd applauds the textbook execution as Crush sits back deep, arching "OG" Nick Davis's spine while maintaining perfect grappling fundamentals in the center of the ring.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

118 90

Crush springs onto the second rope, launches into a picture-perfect backflip, and catches "OG" Nick Davis's head between their thighs with technical precision, whipping them overhead with a hurricanrana that sends them crashing to the canvas as the crowd erupts in appreciation for the spectacular athleticism on display.


Mid

Dropkick


aerial 125%
aerial +30%
Added by Frankensteiner
Mid

Power Slam


power 125%
power +50%
Added by Fallaway Slam
141 161

"OG" Nick Davis catches Crush charging in and scoops them up with impressive strength, holding them high overhead for a moment before driving them down with a thunderous power slam that shakes the ring. The crowd erupts in appreciation as "OG" Nick Davis hooks the leg, both competitors earning respect in this hard-fought contest.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

DDT


grapple 150%
125 135

"OG" Nick Davis hooks Crush's head with technical precision, wrenching the arm tight before dropping down and spiking Crush's skull into the canvas with a textbook DDT that draws an appreciative roar from the crowd for the picture-perfect execution.


Late

DDT


grapple 150%
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
150 158

"OG" Nick Davis hooks Crush's leg with technical precision, bridging flawlessly into a picture-perfect Fisherman Suplex that draws appreciative roars from the crowd. The crisp execution and seamless bridge demonstrate "OG" Nick Davis's superior grappling prowess in this hard-fought contest.

"OG" Nick Davis hoists Crush onto their shoulders, the crowd rising in anticipation as they spin and drive them down with Devil You Know, the ring shaking from impact. Crush lies motionless as the referee counts three, and "OG" Nick Davis stands victorious while the arena erupts in respectful applause for both competitors.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.