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Major Championship

Major Championship

Jun 0004

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

75 89

The Irish Pigu smoothly hooks SUPERSTUD's head and arm, displaying excellent technical precision as they snap their hips and lift SUPERSTUD cleanly off the canvas. The crowd applauds the textbook execution as The Irish Pigu bridges through the suplex with technical excellence, dropping SUPERSTUD firmly on their back before floating over into a pin attempt, showcasing the mutual respect in this competitive opening exchange.


Early

Punches


brawl 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

speed +5%
Added by Snap Suplex
90 85

SUPERSTUD unloads a rapid flurry of stiff punches to The Irish Pigu's jaw, each strike echoing through the arena as the crowd roars in appreciation of the technical striking display. The Irish Pigu staggers backward into the ropes, respecting the competitor's clean aggression.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Bulldog
Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
68 93

The Irish Pigu unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against SUPERSTUD's midsection and thighs with precision speed that draws an appreciative roar from the crowd as SUPERSTUD staggers backward.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Boston Crab


grapple 125%
grapple -15%
Added by Forearm Strikes
103 98

SUPERSTUD plants their foot and unleashes a thunderous big boot that catches The Irish Pigu square in the jaw, the brawling strike echoing throughout the arena as The Irish Pigu crashes to the mat. The capacity crowd roars in appreciation for the hard-hitting offense between two fan favorites, both warriors showing respect while refusing to back down.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
109 76

SUPERSTUD suddenly pivots and whips around with a brutal spinning backfist that catches The Irish Pigu flush across the jaw, the sharp crack echoing through the arena as The Irish Pigu staggers backward into the ropes. The crowd gasps at the stiff strike, respecting the hard-hitting intensity both competitors are bringing to this evenly-matched contest.


Mid

Headbutt


brawl 125%
brawl +25%
Added by Spinning Backfist
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

135 102

SUPERSTUD pulls back and cracks The Irish Pigu with a thunderous headbutt, the sickening impact echoing through the arena as The Irish Pigu staggers backward, dazed. The crowd gasps at the desperation move, respecting the raw intensity both competitors are showing in this hard-fought contest.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl -35%
Added by Arm Wringer
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
81 116

The Irish Pigu spins with lightning-quick precision, cracking SUPERSTUD flush on the jaw with a devastating rolling elbow that echoes throughout the arena. The crowd erupts in appreciation as SUPERSTUD crumples to the mat, the sudden strike catching them completely off-guard despite both competitors giving everything in this grueling contest.


Late

Super Kick


speed 150%
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
125 120

SUPERSTUD suddenly springs forward with explosive quickness, their leg whipping up in a blur as the super kick connects flush with The Irish Pigu's jaw, the crack echoing through the arena as the crowd erupts in appreciation for the lightning-fast strike that sends The Irish Pigu crashing to the mat.

SUPERSTUD unleashes Singularity with devastating precision, the strike connecting flush as The Irish Pigu crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three, SUPERSTUD extending a hand in respect to the fallen The Irish Pigu.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.