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Major Championship

Major Championship

Jan 0005

Early

Backdrop Suplex


grapple 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

91 80

The Irish Pigu locks in a textbook waistlock and executes a picture-perfect backdrop suplex, lifting SMASHER up and over with technical precision before planting them flat on the mat. The crowd applauds the clean execution as both competitors show mutual respect in this early exchange of pure wrestling skill.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

speed -15%
Added by Shoulder Tackle
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

77 81

SMASHER explodes with lightning speed, hooking The Irish Pigu's head in a flash and dropping to the mat with a perfectly executed bulldog. The sudden impact sends The Irish Pigu face-first into the canvas as the crowd roars its approval for both competitors in this early display of athletic prowess.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

speed +5%
Added by Snap Suplex
Early

Kicks


speed 100%
86 90

SMASHER unleashes a lightning-quick flurry of kicks, their speed overwhelming as precise strikes snap against The Irish Pigu's legs and midsection. The crowd roars its approval as SMASHER's technical striking creates separation, leaving The Irish Pigu momentarily stunned and backing away.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

power -15%
Added by Bulldog
105 99

The Irish Pigu expertly captures SMASHER's wrist and rotates the arm with textbook precision, applying technical pressure to the shoulder joint as the crowd appreciates the fundamental grappling exchange, SMASHER grimacing while The Irish Pigu maintains control with methodical torque.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +15%
Added by Tiger Feint Kick
109 117

SMASHER showcases lightning-fast reflexes, spinning with incredible velocity to drive a picture-perfect heel kick into The Irish Pigu's jaw, the sudden strike echoing through the arena as the crowd erupts in appreciation for the athletic display while The Irish Pigu staggers backward.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
speed +15%
Added by Tiger Feint Kick
114 126

SMASHER charges across the ring with blistering speed, closing the distance in a heartbeat before crushing The Irish Pigu against the turnbuckles with a thunderous corner splash that draws an appreciative roar from the crowd witnessing this hard-hitting display of athletic competition.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

123 111

The Irish Pigu summons every ounce of remaining energy, sprinting to the ropes with lightning speed despite exhaustion showing in their movements. They leap to the middle rope and spring backward in one fluid motion, their leg whipping around with blinding velocity to crack SMASHER square in the temple with a devastating enzuigiri that echoes through the arena, dropping their opponent to the canvas as the crowd erupts in appreciation.


Late

Super Kick


speed 150%
speed +5%
Added by Snap Suplex
speed +40%
Added by Springboard Enzuigiri
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +15%
Added by Tiger Feint Kick
speed +50%
Added by Rolling Elbow
177 171

The Irish Pigu tunes up the band in the corner, and the exhausted crowd rises to their feet in anticipation. SMASHER stumbles forward, and The Irish Pigu explodes with lightning-quick precision, delivering a picture-perfect superkick that connects flush with SMASHER's jaw, sending them crashing to the mat as the arena erupts in appreciation for the explosive strike.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
speed +40%
Added by Springboard Enzuigiri
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +15%
Added by Tiger Feint Kick
155 131

The Irish Pigu spins with lightning-quick precision, cracking SMASHER flush on the jaw with a devastating rolling elbow that echoes throughout the arena. The crowd erupts in appreciation as SMASHER crumples to the mat, the sudden strike catching them completely off-guard despite both competitors giving everything in this grueling contest.

The Irish Pigu unleashes Dublin Down with devastating precision, the strike connecting flush as SMASHER crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three, The Irish Pigu extending a hand in respect to the fallen SMASHER.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.