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Mar 0002

Early

Crossbody


aerial 100%
Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

75 76

Power Ball wraps their arms around Paco Guerrero Sr's midsection and squeezes with relentless intensity, the crowd roaring their approval as the heel gasps and flails desperately, unable to escape the crushing embrace that has them trapped against the hero's chest.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

power +30%
Added by Bearhug
73 89

Power Ball locks in a tight sleeper hold on Paco Guerrero Sr, who flails desperately trying to escape, but Power Ball uses superior strength to lift the heel high into the air before driving him down with a thunderous slam that shakes the ring. The crowd roars its approval as Paco Guerrero Sr clutches his back in pain.


Early

Backdrop Suplex


grapple 100%
Early

Body Slam


power 100%
81 76

Paco Guerrero Sr cinches in a tight waistlock and executes a textbook backdrop suplex, arching back with technical precision to dump Power Ball squarely on their shoulders. The heel smirks at the booing crowd while maintaining wrist control, transitioning smoothly into a grounded position as the face grimaces from the impact.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

97 87

Paco Guerrero Sr springs to the top rope with surprising agility, leaping off to catch Power Ball's head between their legs, then flips backward with technical precision to plant the beloved competitor headfirst into the canvas with a devastating Frankensteiner. The crowd erupts in boos as Paco Guerrero Sr sneers arrogantly while Power Ball writhes on the mat, clutching their neck.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
aerial -35%
Added by Gorilla Press
Mid

Headbutt


brawl 125%
83 95

Power Ball has had enough of Paco Guerrero Sr's dirty tactics and fires back with a thunderous headbutt that echoes through the arena! The crowd roars its approval as Paco Guerrero Sr staggers backward, dazed and momentarily stunned by the raw, street-fight justice delivered by the fed-up hero.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Power Slam


power 125%
93 95

Power Ball catches the charging Paco Guerrero Sr with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as Paco Guerrero Sr writhes in agony.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

98 95

Paco Guerrero Sr scales the turnbuckle as the exhausted Power Ball lies vulnerable, launching into a breathtaking Shooting Star Press that defies gravity before crashing down with pinpoint precision, the arena erupting in boos as the heel's athletic prowess devastates the beloved hero.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

105 104

Paco Guerrero Sr traps the exhausted Power Ball in a perfect waistlock from behind, wrenching back with technical precision before bridging into a devastating Dragon Suplex that plants the fan favorite squarely on the back of his neck, holding the bridge as the referee counts and the arena erupts in boos at the heel's masterful execution.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

Lariat


brawl 150%
101 114

Power Ball unleashes a vicious lariat that nearly decapitates the despicable Paco Guerrero Sr, the sheer impact echoing throughout the arena as the crowd roars with approval, watching their hero deliver brutal justice to the hated villain who crumples to the mat.

Power Ball catches Paco Guerrero Sr flush with Lucky Numbers, the devastating strike connecting perfectly as the crowd erupts. Paco Guerrero Sr crumples to the canvas, unconscious before hitting the mat, while Power Ball stands victorious as the referee counts three.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.