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Nov 0003

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

80 89

Aaron Garcia springs off the ropes with explosive momentum, launching into a picture-perfect running knee that crashes into Bad Brad Clark's jaw, sending the cowardly heel sprawling to the canvas as the crowd erupts in approval of the high-flying strike.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Crossbody


aerial 100%
88 89

Aaron Garcia springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into Bad Brad Clark's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Backdrop Suplex


grapple 100%
Early

Punches


brawl 100%
brawl -5%
Added by Running Knee
88 85

Bad Brad Clark cinches in a tight waistlock and executes a textbook backdrop suplex, arching back with technical precision to dump Aaron Garcia squarely on their shoulders. The heel smirks at the booing crowd while maintaining wrist control, transitioning smoothly into a grounded position as the face grimaces from the impact.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
Mid

Dropkick


aerial 125%
116 111

Bad Brad Clark whips Aaron Garcia hard into the turnbuckles and immediately charges across the ring with blinding speed, crushing Aaron Garcia with a devastating corner splash that drives all the air from the hero's lungs as the crowd erupts in boos at the ruthless attack.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Headbutt


brawl 125%
101 111

Aaron Garcia has had enough of Bad Brad Clark's dirty tactics and fires back with a thunderous headbutt that echoes through the arena! The crowd roars its approval as Bad Brad Clark staggers backward, dazed and momentarily stunned by the raw, street-fight justice delivered by the fed-up hero.


Mid

Boston Crab


grapple 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -35%
Added by Arm Wringer
110 71

Bad Brad Clark methodically traps Aaron Garcia's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Aaron Garcia grimaces in agony, clawing desperately toward the ropes while Bad Brad Clark wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
Late

Lariat


brawl 150%
89 134

Aaron Garcia grits through exhaustion and unleashes a brutal lariat that nearly decapitates Bad Brad Clark, the thunderous clothesline sending the heel spinning inside-out before crashing hard to the mat. The crowd erupts as Aaron Garcia stands over the fallen villain, fist still clenched from the devastating strike.


Late

DDT


grapple 150%
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

132 116

Bad Brad Clark clutches the exhausted Aaron Garcia's head, wrenching it into position with calculated malice before dropping backward with a technically precise DDT that spikes the fan favorite's skull into the canvas, drawing venomous boos as Bad Brad Clark smirks at the devastated crowd.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Top Rope Splash


aerial 150%
167 134

Bad Brad Clark hooks both arms behind Aaron Garcia's back with technical precision, exploiting the exhausted hero's weakened state as the crowd boos thunderously. The heel arches backward with perfect form, bridging into a devastating pin attempt that leaves Aaron Garcia folded up on the canvas, nearly broken from the expertly executed suplex.

Bad Brad Clark hoists the dazed Aaron Garcia onto their shoulders, then viciously drives them down with the Junkyard Bulldog Piledriver, the entire ring shaking from the brutal impact as the crowd erupts in furious boos while Aaron Garcia lies motionless on the canvas.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.