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Nov 0003

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Crossbody


aerial 100%
84 86

Nicholas Sanchez sprints off the ropes with explosive momentum, launching into a picture-perfect crossbody that catches sUPA cREEPY square in the chest, sending the heel crashing to the mat as the crowd erupts in approval of the high-flying offense.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

73 77

Nicholas Sanchez unleashes a blistering series of forearm strikes, backing sUPA cREEPY into the corner with raw aggression as the crowd roars its approval. The face connects with rapid-fire blows, each shot snapping the heel's head back, until sUPA cREEPY slumps against the turnbuckles, overwhelmed by the relentless striking assault.


Early

Kicks


speed 100%
speed -15%
Added by Forearm Strikes
speed +5%
Added by Snap Suplex
Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

aerial -15%
Added by Hammerlock
brawl -15%
Added by Hammerlock
80 60

sUPA cREEPY unleashes a lightning-quick barrage of stiff kicks to Nicholas Sanchez's legs and midsection, drawing immediate boos from the crowd as the rapid-fire strikes blur together, catching the fan favorite off-guard and buckling their knees before a final swift kick to the ribs sends Nicholas Sanchez stumbling backward.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -8%
Added by Running Knee
93 92

sUPA cREEPY methodically cranks on the arm wringer, torquing Nicholas Sanchez's shoulder at a vicious angle while the crowd boos the calculated torment. The heel sneers at the struggling babyface, adding extra pressure with technical precision before wrenching the hold tighter, forcing Nicholas Sanchez to grimace in agony.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

76 99

Nicholas Sanchez scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into sUPA cREEPY's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as Nicholas Sanchez lands gracefully, feeding off the audience's thunderous approval while sUPA cREEPY rolls toward the ropes in desperate retreat.


Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
Mid

Headbutt


brawl 125%
73 108

Nicholas Sanchez has had enough of sUPA cREEPY's dirty tactics and fires back with a thunderous headbutt that echoes through the arena! The crowd roars its approval as sUPA cREEPY staggers backward, dazed and momentarily stunned by the raw, street-fight justice delivered by the fed-up hero.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
Late

Lariat


brawl 150%
116 129

Nicholas Sanchez grits through exhaustion and unleashes a brutal lariat that nearly decapitates sUPA cREEPY, the thunderous clothesline sending the heel spinning inside-out before crashing hard to the mat. The crowd erupts as Nicholas Sanchez stands over the fallen villain, fist still clenched from the devastating strike.

Nicholas Sanchez scales the turnbuckle as the crowd roars, measuring sUPA cREEPY below. With perfect timing, Nicholas Sanchez launches into the air and connects with Brother's Keeper, crashing down onto sUPA cREEPY with devastating impact. The arena explodes as sUPA cREEPY lies motionless, and the referee counts three.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.