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Nov 0002

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Kicks


speed 100%
80 85

Speed Wright unleashes a lightning-quick flurry of stiff kicks to All Smiles's legs and midsection, each strike landing with sharp precision before the fan-favorite can mount a defense, forcing All Smiles to stumble backward as the crowd voices their displeasure with the heel's aggressive tactics.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed -15%
Added by Shoulder Tackle
aerial -15%
Added by Shoulder Tackle
68 51

All Smiles explodes across the ring with lightning speed, hooking Speed Wright's head in a flash before the heel can react, then plants them face-first into the canvas with a rapid-fire bulldog that electrifies the crowd with thunderous cheers as Speed Wright clutches their face in pain.


Early

Body Slam


power 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

89 54

All Smiles hoists the protesting Speed Wright high overhead with raw power, holding them aloft as the crowd roars its approval, before driving them down hard into the canvas with a thunderous body slam that shakes the ring and leaves the heel writhing in pain.


Mid

Power Slam


power 125%
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
111 111

Speed Wright whips All Smiles hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as All Smiles crumples to the canvas.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed +5%
Added by Snap Suplex
102 87

All Smiles fakes a dive through the ropes but catches himself, swinging back with blinding speed to deliver a tiger feint kick that snaps Speed Wright's head backward, the crowd erupting as the heel staggers into the corner clutching his jaw.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +15%
Added by Tiger Feint Kick
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
99 102

Speed Wright suddenly whips around with lightning-fast precision, their heel connecting flush with All Smiles's jaw in a vicious spinning strike that drops the fan favorite to the canvas. The crowd erupts in boos as the heel smirks, having caught their opponent completely off-guard with the blindingly quick attack.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

power -35%
Added by Spinning Heel Kick
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
80 115

Speed Wright slips through the ropes with desperate speed, using All Smiles's exhaustion against them as they springboard back in with lightning-quick precision, cracking a sudden enzuigiri across the back of All Smiles's skull. The cowardly strike drops All Smiles to the canvas as the crowd erupts in boos at the opportunistic heel capitalizing on their weary opponent.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

speed +5%
Added by Snap Suplex
speed +40%
Added by Springboard Enzuigiri
116 134

Speed Wright seizes the exhausted All Smiles's legs with lightning-quick precision, spinning through the Sharpshooter before the face can react, wrenching back on the hold as All Smiles grimaces in agony while the capacity crowd rallies behind their hero.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +15%
Added by Tiger Feint Kick
speed +50%
Added by Rolling Elbow
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
speed +40%
Added by Springboard Enzuigiri
144 145

Speed Wright ducks All Smiles's exhausted swing and spins with blinding speed, cracking a vicious rolling elbow across All Smiles's jaw that echoes throughout the arena as the crowd erupts in boos, dropping the fan favorite hard to the canvas.

Speed Wright catches All Smiles staggering and unloads with the Speed of Sound, a vicious strike that drops All Smiles like a stone. The arena erupts in boos as the referee counts three, Speed Wright standing over the fallen hero with a sneer.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.