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May 0003

Early

Kicks


speed 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

84 80

Eric Sanchez unleashes a lightning-quick flurry of stiff kicks to Icy Hot's legs and midsection, each strike landing with sharp precision before the fan-favorite can mount a defense, forcing Icy Hot to stumble backward as the crowd voices their displeasure with the heel's aggressive tactics.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

77 67

Eric Sanchez catches Icy Hot off guard with a lightning-quick leap, wrapping their legs around the hero's head before whipping them across the ring with a picture-perfect hurricanrana, drawing boos from the crowd as Icy Hot crashes hard into the mat.


Early

Crossbody


aerial 100%
aerial -15%
Added by Shoulder Tackle
Early

Crossbody


aerial 100%
72 89

Icy Hot springs off the ropes with incredible elevation, soaring through the air before crashing down across Eric Sanchez's chest with a picture-perfect crossbody that flattens the villain to the canvas as the crowd roars its approval for the high-flying maneuver.


Mid

Corner Splash


speed 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

105 85

Eric Sanchez whips Icy Hot hard into the turnbuckles and immediately charges across the ring with blinding speed, crushing Icy Hot with a devastating corner splash that drives all the air from the hero's lungs as the crowd erupts in boos at the ruthless attack.


Mid

Dropkick


aerial 125%
aerial -35%
Added by Gorilla Press
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

77 102

Icy Hot scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into Eric Sanchez's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as Icy Hot lands gracefully, feeding off the audience's thunderous approval while Eric Sanchez rolls toward the ropes in desperate retreat.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

98 100

Icy Hot hooks Eric Sanchez around the waist and falls backward with tremendous force, launching the villainous opponent overhead in a spectacular arc before both crash to the canvas, with Eric Sanchez bearing the brunt of the devastating impact as the crowd roars its approval at the impressive display of strength.


Late

Super Kick


speed 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

126 111

Eric Sanchez feigns exhaustion, luring Icy Hot in close before exploding with lightning-quick precision, his boot cracking against Icy Hot's jaw with a devastating Super Kick that echoes throughout the arena, dropping the fan-favorite in a heap as the crowd erupts in furious boos at the cowardly tactics.


Late

Top Rope Splash


aerial 150%
Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

128 93

Eric Sanchez scales the turnbuckles with malicious intent, taunting the crowd as the exhausted Icy Hot lies helpless below. Launching into a picture-perfect splash, Eric Sanchez crashes down with devastating aerial precision, driving every ounce of air from Icy Hot's lungs as the referee counts and the arena erupts in furious boos.

Eric Sanchez scales to the top rope as the battered Icy Hot struggles to stand, and with a vicious sneer launches into The Bad Seed, crashing down with devastating precision that leaves Icy Hot motionless on the canvas as the crowd erupts in furious boos at the heartless finish.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.