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Major Championship

Major Championship

Aug 0011

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Backdrop Suplex


grapple 100%
100 94

Nicholas Sanchez charges across the ring with explosive momentum, leaping into the air as Rictus Steve turns around, driving a devastating knee directly into the heel's jaw that echoes throughout the arena and sends Rictus Steve crashing to the mat as the crowd erupts in approval.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -7%
Added by Running Knee
Early

Crossbody


aerial 100%
83 97

Rictus Steve launches off the ropes with a picture-perfect crossbody, catching Nicholas Sanchez completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of Nicholas Sanchez's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Early

Crossbody


aerial 100%
Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

100 97

Nicholas Sanchez springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into Rictus Steve's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

115 120

Rictus Steve leaps onto Nicholas Sanchez's shoulders with surprising agility, wrenching the head between their thighs before flipping backwards with technical precision, spiking the fan favorite brutally onto the canvas with a picture-perfect Frankensteiner that draws venomous boos from the capacity crowd.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
125 118

Nicholas Sanchez springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches Rictus Steve square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Dropkick


aerial 125%
115 121

Rictus Steve springs off the middle rope with stunning elevation, rotating perfectly in mid-air before driving both boots squarely into Nicholas Sanchez's jaw, sending the fan favorite crashing hard to the canvas as the crowd erupts in disapproving boos at the heel's precise aerial assault.


Late

Lariat


brawl 150%
Late

DDT


grapple 150%
grapple -35%
Added by Diving Forearm
150 108

Nicholas Sanchez charges across the ring with righteous fury, swinging a brutal lariat that connects flush with Rictus Steve's jaw, sending the despised heel spinning inside-out before crashing hard to the canvas. The exhausted crowd erupts in thunderous cheers as Rictus Steve writhes in agony, clutching their throat.


Late

Top Rope Splash


aerial 150%
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

150 118

Nicholas Sanchez scales the turnbuckles as the exhausted Rictus Steve struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, Nicholas Sanchez soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from Rictus Steve's lungs as the arena erupts in thunderous cheers.

Nicholas Sanchez ascends to the top rope, steadies himself as the crowd roars, and launches into the air with Brother's Keeper, crashing down onto Rictus Steve with devastating precision. The impact echoes through the arena as Rictus Steve lies motionless, and Nicholas Sanchez hooks the leg for the three-count, the referee's hand slapping the mat as justice is served.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.