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Dec 0003

Early

Kicks


speed 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

81 81

Kurt Kross smoothly transitions behind Pastor Aaron and expertly wrenches the arm into a tight hammerlock, using precise technical skill to control the heel's movement. The crowd cheers as Kurt Kross applies textbook leverage, forcing Pastor Aaron to grimace and reach desperately for the ropes while trapped in the fundamental submission hold.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

82 77

Pastor Aaron sneaks behind the unsuspecting Kurt Kross and viciously locks in a sleeper hold, wrenching back with malicious intent as the crowd boos thunderously. Before Kurt Kross can mount a defense, Pastor Aaron hoists them up and brutally drives them into the canvas with a powerful slam, the impact echoing throughout the arena.


Early

Body Slam


power 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

82 73

Pastor Aaron hooks Kurt Kross in a tight grip, using their fresh power advantage to hoist the fan favorite high overhead before driving them brutally into the canvas with a thunderous body slam that echoes throughout the arena, drawing boos from the disgusted crowd as Kurt Kross writhes in pain.


Mid

Power Slam


power 125%
Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed +5%
Added by Snap Suplex
103 89

Pastor Aaron catches Kurt Kross charging in and hoists him up with a sneer, holding him high overhead to taunt the booing crowd before driving him brutally into the canvas with a devastating power slam that shakes the ring, leaving Kurt Kross clutching his back in agony.


Mid

Corner Splash


speed 125%
Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

brawl +32%
Added by Spinning Backfist
101 134

Kurt Kross catches Pastor Aaron attempting a cheap shot, expertly clasping their hands around the heel's waist before seamlessly arching backward with textbook precision, sending Pastor Aaron crashing overhead to the canvas. The crowd roars in approval as Kurt Kross releases the technically-sound suplex, leaving Pastor Aaron writhing on the mat while the face kips up, ready for more.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

102 93

Pastor Aaron fakes a dive through the ropes, causing Kurt Kross to brace for impact, then swiftly swings back and drives both boots into Kurt Kross's face with a lightning-quick Tiger Feint Kick that draws immediate boos from the crowd as the deceived hero crumples to the canvas.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed -35%
Added by Big Boot
speed +15%
Added by Tiger Feint Kick
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

89 113

Kurt Kross hooks Pastor Aaron's leg with technical precision, lifting the exhausted heel perfectly vertical before bridging back into a picture-perfect Fisherman Suplex. The crowd roars as the referee counts, Pastor Aaron's shoulders pinned flat to the mat, the textbook execution leaving no room for escape.


Late

Super Kick


speed 150%
speed +15%
Added by Tiger Feint Kick
speed +40%
Added by Springboard Enzuigiri
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

166 105

Pastor Aaron catches Kurt Kross stumbling forward exhausted and suddenly springs up with lightning-quick precision, their boot smashing clean into Kurt Kross's jaw with a devastating Super Kick that echoes through the arena, sending the fan favorite crashing to the mat as the crowd erupts in furious boos at the opportunistic strike.

Pastor Aaron hoists the dazed Kurt Kross onto their shoulders, then viciously drives them down with the Forced Conversion, the entire ring shaking from the brutal impact as the crowd erupts in furious boos while Kurt Kross lies motionless on the canvas.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.