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Oct 0003

Early

Body Slam


power 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

83 77

Power Ball hoists the protesting Paco Guerrero Sr high into the air with raw power, holding them aloft for a moment as the crowd roars its approval, before driving them hard into the canvas with a thunderous body slam that shakes the ring and leaves Paco Guerrero Sr arching their back in pain.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Crossbody


aerial 100%
78 81

Paco Guerrero Sr springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into Power Ball's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Early

Punches


brawl 100%
Early

Backdrop Suplex


grapple 100%
83 85

Paco Guerrero Sr locks in a technically precise waistlock, wrenching Power Ball off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as Power Ball grimaces from the impact.


Mid

Power Slam


power 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

104 93

Power Ball catches the charging Paco Guerrero Sr with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as Paco Guerrero Sr writhes in agony.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple -35%
Added by Diving Forearm
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

69 103

Paco Guerrero Sr springs off the second rope with calculated precision, wrapping their legs around Power Ball's head and violently whipping them over with a picture-perfect Frankensteiner that sends the fan favorite crashing headfirst into the canvas. The crowd erupts in disapproval as Paco Guerrero Sr smirks arrogantly while Power Ball clutches their neck in agony.


Mid

Headbutt


brawl 125%
Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

104 76

Power Ball has had enough of Paco Guerrero Sr's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches Paco Guerrero Sr square on the forehead, snapping their head back violently as the crowd roars its approval. Paco Guerrero Sr staggers backward, dazed and disoriented, while Power Ball shakes off the impact and stands tall, ready to


Late

Vertical Suplex


power 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

125 101

Power Ball summons their last reserves of strength, hoisting the exhausted Paco Guerrero Sr high into the air with a thunderous Vertical Suplex, holding them vertical for what feels like an eternity before driving them brutally into the canvas—the crowd roaring in approval as the devastating impact leaves Paco Guerrero Sr writhing in agony.


Late

Lariat


brawl 150%
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

125 106

Power Ball charges across the ring with righteous fury, swinging a brutal lariat that connects flush with Paco Guerrero Sr's jaw, sending the despised heel spinning inside-out before crashing hard to the canvas. The exhausted crowd erupts in thunderous cheers as Paco Guerrero Sr writhes in agony, clutching their throat.

Power Ball catches Paco Guerrero Sr rushing in and unleashes Lucky Numbers, the devastating strike connecting flush with Paco Guerrero Sr's jaw! The crowd erupts as Paco Guerrero Sr crumples to the canvas, completely unconscious, and Power Ball hooks the leg for the three-count victory.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.